Steer Clear - understanding steering for twinshocks
Posted: Fri Jun 27, 2014 3:25 pm
With the tendency to modify classic/twin-shock trials bikes towards more modern geometry I’ve often wondered about many such modifications on these old bikes. I don’t doubt modern geometry on modern bikes, but they are so different in so many ways, how much ‘piecemeal’ geometry can we transfer to twin-shocks with benefit?
When there is so much interdependence/overlap between different parameters, if you want to change one, what other changes does it bring with it? For better or worse?
So I did some research… & found out how much I didn’t know! (As we do) And this is the result. It’s not meant to be the last word, so feel free to join in. You may find some surprises in store. I did!
Unfortunately most of the info out there is for bikes at speed – roadies or racing bikes – which may or may not be relevant to the slow motion of trials. But far & away the best material is by Tony Foale; author, racer, bike-builder & professional engineer:
http://www.tonyfoale.com/" onclick="window.open(this.href);return false; or http://www.tonyfoale.com/book/" onclick="window.open(this.href);return false;
He is lucid, readable, practical & informative – the doyen of this field with a wealth of experience in motorcycle design & construction. And trials bikes at least get several mentions in his books.
Foale also has a trail/rake/offset program that is downloadable free from his site, which is extremely useful for those considering steering mods done properly.
John Robinson (‘Motorcycle Handling: Chassis’) is also readable, but is more a general overview that I found of limited use. Beyond that there are several more academic works (G Cocco, R Sharp, V Cossalter) with hi-brow maths on almost every page, but of little/no use to the average trials rider.
But first a qualifier or two: i) different steering effects may be more/less relevant to some degree depending on your riding style: non-stop or hop-stop, ii) I’m ignoring gyroscopic effects which are minimal at slow motion, & iii) I’m not infallible.
In other words, the aim is to gain a clearer understanding of factors affecting steering on twin-shocks in trials, ... as best we can.
To be continued (TBC)
When there is so much interdependence/overlap between different parameters, if you want to change one, what other changes does it bring with it? For better or worse?
So I did some research… & found out how much I didn’t know! (As we do) And this is the result. It’s not meant to be the last word, so feel free to join in. You may find some surprises in store. I did!
Unfortunately most of the info out there is for bikes at speed – roadies or racing bikes – which may or may not be relevant to the slow motion of trials. But far & away the best material is by Tony Foale; author, racer, bike-builder & professional engineer:
http://www.tonyfoale.com/" onclick="window.open(this.href);return false; or http://www.tonyfoale.com/book/" onclick="window.open(this.href);return false;
He is lucid, readable, practical & informative – the doyen of this field with a wealth of experience in motorcycle design & construction. And trials bikes at least get several mentions in his books.
Foale also has a trail/rake/offset program that is downloadable free from his site, which is extremely useful for those considering steering mods done properly.
John Robinson (‘Motorcycle Handling: Chassis’) is also readable, but is more a general overview that I found of limited use. Beyond that there are several more academic works (G Cocco, R Sharp, V Cossalter) with hi-brow maths on almost every page, but of little/no use to the average trials rider.
But first a qualifier or two: i) different steering effects may be more/less relevant to some degree depending on your riding style: non-stop or hop-stop, ii) I’m ignoring gyroscopic effects which are minimal at slow motion, & iii) I’m not infallible.
In other words, the aim is to gain a clearer understanding of factors affecting steering on twin-shocks in trials, ... as best we can.
To be continued (TBC)